Date played: November 10, 2019
Gist of the game: Using separate cards for head, torso, arms, and legs, construct a robot. You score points per body part, and, contingent on assembling a complete robot (in which you can use junk, which has no independent points, but counts for completion), bonuses for having 3 or more parts of the same color. Cards are dealt into an “assembly line,” with one row of 7 cards per player that everyone can pull from (e.g., a 2-player game has two rows, 14 cards total, but both players take full advantage of all available cards). One row starts face-up and subsequent rows get revealed as they replace cards that have been taken. If you’re feeling especially bold, you can also take a card sight unseen.
Color commentary: M, hot shot of the board game convention world, won this game at the 2018 Lexicon board game convention. Did I, who backed Lexicon on Kickstarter, paid for our tickets, and was the sole reason we knew about convention in the first place, win anything? No, I did not. But it’s fine. Really.
This is a super fast game, about 5-10 minutes, depending on how carefully you want to consider all your options each turn. Strategy is light. In general, take the highest-value body parts you can, and the same color when possible. Like a few of our games, we suspect this is actually meant for children, but we were drawn to it by the fun artwork.
M’s thoughts on strategy: Strategy? The strategy is to try to get the same-color-combination bonuses, or to thwart your opponent from getting them. Overall, the artwork was fun, but the game in general seems to be lacking in entertainment value and wasn’t as much fun as I remembered it being. (Petra here: HA! Hoist with your own petard!)